The other day we lost power at work--and realized it was not just our building, but an entire zone of the city. So we took advantage of the time and played a team-building game I had prepared in advance, with no pre-conception of when, or if, we'd be able to use it (thanks to Aurelien for pointing me Tom Wujec's
Marshmallow Challenge):
We first did the challenge according to the rules. The tower that Christophe and Julien built empirically, bit-by-bit, won. The over-engineered version didn't reach completion.
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Christophe and Julien, Victors! |
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Couldn't quite finish... |
We did a de-brief, but I don't want to write a spoiler. Try the game yourself... the person who reads all the instructions at www.marshmallowchallenge.com will lose out on the experiential learning, but will still have fun.
Then we played a bit more, without time constraints. We all wanted to know a bit more about what was possible with string, spaghetti, and marshmallows. This time the most structurally sound design won:
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Franck and Christophe with wobbly sphaghetti |
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Sylvain and Olivier, Grand Designers |